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 Coursera - Beginning Game Programming with C# (University of Colorado System)

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MensajeTema: Coursera - Beginning Game Programming with C# (University of Colorado System)   Coursera - Beginning Game Programming with C#  (University of Colorado System) EmptyJue Ago 15, 2019 7:53 pm

Coursera - Beginning Game Programming with C#  (University of Colorado System) 1908151717470114
Coursera - Beginning Game Programming with C# (University of Colorado System)
WEBRip | English | MP4 + PDF Guides + work files | 960 x 540 | AVC ~62.1 kbps | 29.970 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | Subs: English | ~8 hours | 1.98 GB
Genre: eLearning Video / Development, Programming
The Beginning Game Programming with C# course is all about learning how to develop video games using the C# programming language. Why use C# instead of C++, Java, ActionScript, or some other programming language you may have heard of? First, using C# lets us use the open-source MonoGame framework, which help us quickly develop games for Windows, Android, iOS, Mac OS X, and others. Second, the Unity game engine is very popular with indie game developers, and C# is one of the programming languages you can use in the Unity environment. And finally, C# is a really good language for learning how to program.

That learning how to program comment is important because this course doesn't assume you have any previous programming experience. Don't worry if you've never written code before; we'll start at the very beginning and work our way up to building a small, complete game by the end of the course. Throughout the course you'll learn core programming concepts that apply to lots of programming languages, including C#, and you'll also learn how to apply those concepts when you develop games: drawing all the entities in the game world, updating the game world based on user input and simple physics, playing music and sound effects in your games, and so on.

Computer programming is really fun in general, and programming games is even better!

WEEK 1
Course Introduction, First C# Program, and Storing Data
WEEK 2
Classes and Objects, MonoGame/XNA Basics
WEEK 3
Strings and Selection
WEEK 4
Recovery week
WEEK 5
MonoGame/XNA Mice and Controllers, Arrays and Collection Classes
WEEK 6
Recovery week
WEEK 7
Iteration
WEEK 8
Recovery week
WEEK 9
Class Design and Implementation
WEEK 10
Recovery Week
WEEK 11
MonoGame/XNA Audio, MonoGame/XNA Text IO
WEEK 12
The Final Week
Final Exam

General
Complete name : 03_4-2-using-a-class-constructor-and-properties.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom
File size : 19.6 MiB
Duration : 13mn 48s
Overall bit rate : 199 Kbps
Writing application : Lavf55.33.100

Video
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Format : AVC
Format/Info : Advanced Video Codec
Format profile : Main@L3.1
Format settings, CABAC : Yes
Format settings, ReFrames : 4 frames
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 13mn 48s
Bit rate : 62.1 Kbps
Width : 960 pixels
Height : 540 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 29.970 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.004
Stream size : 6.14 MiB (31%)
Writing library : x264 core 142
Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x1:0x111 / me=hex / subme=7 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=0 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=12 / lookahead_threads=2 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=crf / mbtree=1 / crf=28.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
Language : English

Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 13mn 48s
Duration_LastFrame : -13ms
Bit rate mode : Constant
Bit rate : 128 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 44.1 KHz
Compression mode : Lossy
Delay relative to video : -800ms
Stream size : 12.6 MiB (64%)
Language : English

Screenshots

Coursera - Beginning Game Programming with C#  (University of Colorado System) 1908151717480109
Coursera - Beginning Game Programming with C#  (University of Colorado System) 1908151717500097
Coursera - Beginning Game Programming with C#  (University of Colorado System) 1908151717510115

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rapidgator_net:
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uploadgig_com:
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