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 Substance Painter: Photorealistic Techniques

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MensajeTema: Substance Painter: Photorealistic Techniques   Substance Painter: Photorealistic  Techniques EmptySáb Mar 06, 2021 11:24 am

Substance Painter: Photorealistic  Techniques E0f3266cdf1da3cb141092f728010370

Substance Painter: Photorealistic Techniques
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 46m | 2.25 GB
Instructor: Joel Bradley

Substance Painter is a real-time 3D painting tool that allows visual artists to create incredibly detailed materials for use in product visualization, architectural visualization, VFX, and animation. In this course, instructor Joel Bradley shows you how to create a photorealistic material that will make a 3D object in Substance Painter look real. Joel explains how to organize folders and base layers, bake mesh maps, use color ID masks, and more. He covers how to use existing materials to save time, as well as how to augment smart materials and blend materials together. Joel goes into techniques you can use to create the details you need to achieve photorealism. He concludes by showing you how to add subtle details with hand painting and how to export your material so you can put it to use.

Substance Painter: Photorealistic  Techniques 42ddc145534e4edd23c8952bd08ba549

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