Foro Wanako1
¿Quieres reaccionar a este mensaje? Regístrate en el foro con unos pocos clics o inicia sesión para continuar.

Foro Wanako1

Programas Gratuitos, Desatendidos y Mucho más!!!
 
PortalPortal  ÍndiceÍndice  BuscarBuscar  Últimas imágenesÚltimas imágenes  ConectarseConectarse  RegistrarseRegistrarse  
Buscar
 
 

Resultados por:
 
Rechercher Búsqueda avanzada
Los posteadores más activos del mes
missyou123
Learn  Advanced AI for Games with Behaviour Trees Vote_lcapLearn  Advanced AI for Games with Behaviour Trees Voting_barLearn  Advanced AI for Games with Behaviour Trees Vote_rcap 
tano1221
Learn  Advanced AI for Games with Behaviour Trees Vote_lcapLearn  Advanced AI for Games with Behaviour Trees Voting_barLearn  Advanced AI for Games with Behaviour Trees Vote_rcap 
ПΣӨƧӨFƬ
Learn  Advanced AI for Games with Behaviour Trees Vote_lcapLearn  Advanced AI for Games with Behaviour Trees Voting_barLearn  Advanced AI for Games with Behaviour Trees Vote_rcap 
ℛeℙ@¢ᴋ€r
Learn  Advanced AI for Games with Behaviour Trees Vote_lcapLearn  Advanced AI for Games with Behaviour Trees Voting_barLearn  Advanced AI for Games with Behaviour Trees Vote_rcap 
大†Shinegumi†大
Learn  Advanced AI for Games with Behaviour Trees Vote_lcapLearn  Advanced AI for Games with Behaviour Trees Voting_barLearn  Advanced AI for Games with Behaviour Trees Vote_rcap 
Engh3
Learn  Advanced AI for Games with Behaviour Trees Vote_lcapLearn  Advanced AI for Games with Behaviour Trees Voting_barLearn  Advanced AI for Games with Behaviour Trees Vote_rcap 
Noviembre 2024
LunMarMiérJueVieSábDom
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarioCalendario
Últimos temas
» VovSoft Website File Collector 1.0
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:52 am por missyou123

» Steelray Project Analyzer 7.18.7
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:50 am por missyou123

» Social Media Downloader 7.3
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:48 am por missyou123

» SkinFiner 5.3.2 Multilingual
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:45 am por missyou123

» Pazu Apple Music Converter 1.8.2 (x64) Multilingual
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:39 am por missyou123

» Music Developments Fyler 1.2.0
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:37 am por missyou123

» LightPDF Editor 2.15.1.14 Build 10312024 Multilingual
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:29 am por missyou123

» GibbsCAM 2025 v25.0.41.0 (x64)
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:24 am por missyou123

» AMS Photo Collage Maker 9.35
Learn  Advanced AI for Games with Behaviour Trees EmptyHoy a las 8:22 am por missyou123

Sondeo
Visita de Paises
free counters
Free counters

Comparte | 
 

 Learn Advanced AI for Games with Behaviour Trees

Ver el tema anterior Ver el tema siguiente Ir abajo 
AutorMensaje
missyou123
Miembro Mayor
Miembro Mayor


Mensajes : 77064
Fecha de inscripción : 20/08/2016

Learn  Advanced AI for Games with Behaviour Trees Empty
MensajeTema: Learn Advanced AI for Games with Behaviour Trees   Learn  Advanced AI for Games with Behaviour Trees EmptyMiér Jul 21, 2021 8:36 am

Learn  Advanced AI for Games with Behaviour Trees B10b176d0c1ecff5271f6f2ec856811b
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 45 lectures (7h 2m) | Size: 4.17 GB
Create your own Behaviour Tree API in C# and apply it in the Unity Game Engine

What you'll learn:
Students will learn the theory of behaviour tree design.
Students will learn how to develop a behaviour tree API in C#
Students will learn how to use behaviour trees to define the actions of non-player characters.

Requirements
Students should have a solid understanding of C#
Students should have a working knowledge of the Unity Game Engine.

Description
Behaviour Trees (BTs) are an A.I. architecture that provide game characters with the ability to select behaviours and carry them out, through a tree-like architecture that defines simple but powerful logic operations. It can be used across a wide range of game genres from first-person shooters to real-time strategies and developing intelligent characters capable of making smart decisions. The codebase is deceptively simple and yet logical, reusable and extremely powerful. The library is written in C# and implemented in Unity 2020, however will easily port to other applications.

In this course, Penny demystifies the advanced A.I. technique of BTs used for creating believable and intelligent game characters in games, using her internationally acclaimed teaching style and knowledge from almost 30 years working with games, graphics, and having written two award-winning books on games AI. Throughout, you will follow along with hands-on workshops designed to take you through every step of putting together your own BT API. You will build the entire BT library from the ground up, while building an art gallery simulation scenario in parallel, to test the API as you go.

Learn how to program and work with:

A Behaviour Tree Library and API that's reusable across a wide range of game projects.

Tree architectures, nodes, leaves, sequences, and selectors that define the behaviour of individual non-player characters (NPCs).

Navigation Meshes and Agents that provide advanced path planning and navigation capabilities for characters.

A Blackboard System that acts as a global inventory for world states and allows characters to communicate with each other.

Contents and Overview

Throughout the course, you will follow along while a BT library and API are constructed from the ground up, to allow you intimate knowledge of the codebase. Alongside this, a simple art gallery simulation will be constructed to test out the functionality of the library as it is put together. The simulation will also rely on Unity's NavMesh System for navigation and path planning.

The course begins with an overview of Behaviour Trees and covers all the fundamental elements (including trees, nodes, leaves, sequences, selectors, and other logical constructs). Code will be developed to navigate the Behaviour Tree and used to drive non-player characters in the art gallery including a robber, cop, visitors and workers. Throughout this, students will gain a solid knowledge of how Behaviour Trees are constructed and can be traversed, to apply actions to game characters.

At the completion of this course, students will have a fully-fledged BT library and API that they can reuse in their own game projects, to provide game characters with complex intelligent behaviours.

What students are saying about Penny's courses:

Turns out, the hardest part of this course for me is finding the words to describe how glad I am to have enrolled in it.

I honestly love Hollistic's teaching approach and I've never learned so much within a few hours about coding effectively with such detailed explanations!

Penny is an excellent instructor and she does a great job of breaking down complex concepts into smaller, easy-to-understand topics.

Who this course is for
Intermediate game development students wanting to extend their knowledge of artificial intelligence techniques used in games.

Learn  Advanced AI for Games with Behaviour Trees Aecd6029a18d8bf8059dbb698bc7d9f0

DOWNLOAD:
Citación :

https://rapidgator.net/file/202f1c2d7af85e8e7c488fafd3b89be5/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part1.rar.html
https://rapidgator.net/file/6ab1fcbb9c82e485334cc43973a66c0c/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part2.rar.html
https://rapidgator.net/file/2f448dcf6d6f9233eebbb2a527af94be/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part3.rar.html
https://rapidgator.net/file/679d2c81bcac1953316793c425d756a9/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part4.rar.html
https://rapidgator.net/file/a170c3400f0d5671719ef97cc2774c9e/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part5.rar.html


https://uploadgig.com/file/download/68dd7a49759fE450/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part1.rar
https://uploadgig.com/file/download/bd61d3283C960192/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part2.rar
https://uploadgig.com/file/download/60a5bf717f6DD43e/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part3.rar
https://uploadgig.com/file/download/54f6934811a8567C/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part4.rar
https://uploadgig.com/file/download/42beb6039Cfc1Fc4/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part5.rar


https://nitroflare.com/view/358EEA99FD63910/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part1.rar
https://nitroflare.com/view/11FC6434686403E/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part2.rar
https://nitroflare.com/view/10E983E7ECEF885/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part3.rar
https://nitroflare.com/view/649CA3423AD2C56/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part4.rar
https://nitroflare.com/view/434BA5D11EB6161/yh2hn.Learn.Advanced.AI.for.Games.with.Behaviour.Trees.part5.rar

Volver arriba Ir abajo
 

Learn Advanced AI for Games with Behaviour Trees

Ver el tema anterior Ver el tema siguiente Volver arriba 
Página 1 de 1.

 Temas similares

-
» Painting Trees with Watercolor | Learn to paint 50+ types of trees | Draw trees in easy steps
» C++ Algorithm Series Binary Trees and Binary Search Trees
» Roblox for Beginners: Learn to Script Your Very Own Games!
» Learn To Build Mobile Games Using Unity3D
» Learn Excel VBA Macros by writing Video Games

Permisos de este foro:No puedes responder a temas en este foro.
Foro Wanako1 :: Programas o Aplicaciónes :: Ayuda, Tutoriales-