Learn Maya - Intro To 3D Box Modeling Techniques With Maya
Last updated 1/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.44 GB | Duration: 2h 5m
Learn the basic concepts of box modeling in Maya with polygonal shapes building a portfolio ready model
What you'll learn
Master key 3D modeling concepts to efficiently model with primitive shapes
Learn common hotkeys to become more productive throughout your modeling workflow
Navigate effectively in 3D space, speeding up production when modeling
Produce 3D models from start to final model all within Maya
Requirements
In order to follow along with the course and use any example files provided you will need Maya loaded on your computer. You can download a one month trial version from AutoDesk
Description
POSSIBILITIES ARE ENDLESS IN 3D
3D modeling is part of a huge industry that includes; movies, television, product design, video games and many more. As a 3D modeler it is your job to take a conceptual design (pencil and paper) and build it in 3D space within the computer (Maya). The magic that you will feel and master as your model begins to take life is something that you will want to experience many times over.
BEGIN WITH THE BASICS
This course will quickly introduce you to the basics that you will use to build your career upon. The basics aren't something that you will learn and then forget, but they will stick with you from day one throughout the rest of your career. You will learn to master 3D space and working with primitive shapes that will take a on a life of their own as you breathe life into them pulling, pushing and twisting the geometry wherever your imagination takes you.
Some of the topics you will master during this course will include
Basic 3D ConceptsWorking with Basic Primitive Shapes (Cubes)Accessing Sub-Component Modes of Your Shapes to Build Complex ModelCommon 3D Modeling Tools Found in Mayaand more...
After mastering the basics you will then move on to creating a portfolio ready model. Through the step-by-step instruction you will take the knowledge you are mastering and create this model from scratch, starting with nothing more then a 3D cylinder.
Join this course and begin your journey from novice 3D modeler to paid professional. the journey maybe long at times but well worth the time invested!
Overview
Section 1: Introduction to Course Topics and Material
Lecture 1 Introduction to Course Topics
Section 2: Mastering 3D Space and Box Modeling Concepts
Lecture 2 Getting Comfortable with Navigating 3D Space
Lecture 3 Commit these to Memory
Lecture 4 Working with the Channel Box in Maya
Lecture 5 Editing Primitive Shapes with the Transform Tools
Lecture 6 More to commit to memory
Lecture 7 Working with Sub Object Modes
Lecture 8 Working with the Cut Tool
Lecture 9 Working with the Extrude Tool
Section 3: Model 1: Modeling a Pillar
Lecture 10 Model 1: Viewing the Completed Model
Lecture 11 Model 1: Gathering Reference Materials
Lecture 12 Model 1: Creating the Rough Model (BASE)
Lecture 13 Model 1: Creating the Rough Model (TOP)
Lecture 14 Model 1: Adding Some Detail to the Base
Lecture 15 Model 1: Using the Edge Loop Tool on the Base
Lecture 16 Model 1: Modeling the Crank
Lecture 17 Model 1: Separating the Crank from the Pillar Geometry
Lecture 18 Model 1: Adding Details to the Top
Lecture 19 Model 1: Duplicating Geometry
Lecture 20 Model 1: Separating the Top from the Pillar
Lecture 21 Model 1: Animating the Crank
Section 4: Congratulations - You Completed the Course
Lecture 22 Congratulations
This intro to mastering 3D box modeling course was designed to give beginners in 3D modeling a quick entry point into mastering the skills necessary to build production quality models.
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