Unit Testing With Rust And Tokio
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 822.48 MB | Duration: 1h 34m
Build Fully Mocked Unit Tests Using Techniques and Tools
What you'll learnUnit Testing in Rust
Rust and Tokio features to help setup tests
Rust language features to help structure tests
Crates that can help with testing
RequirementsBasic knowledge of Rust and prior experience with Unit Testing
DescriptionProgramming with Rust is challenging. Even after spending substantial time learning and building apps with Rust, creating fully Mocked Unit Tests can be quite difficult.A real Unit Test should have its calls Mocked and only allow the Unit Under Test to run real code. But how does one do this with Rust? Dependency Injection is kind of doable, but dealing with Traits and their usage constraints can sometimes feel like a wrestling match.Although Rust has its own form of Interface, Rust is not an Object Oriented Programming language and does not have inheritance--which can make it unclear as to how to use Traits to perform patterns like Dependency Injection and creation of test Mocks. In addition the usage of async functions through the Tokio Runtime adds additional complexity to our tests. How do I force my tests to wait until certain variables are set? How do I share fixtures that are set globally across individual tests?In this course we'll learn about various design patterns we can use to help build Rust based Unit Tests that are truly Mocked, and not Integration Tests masquerading as Unit Tests. We'll also learn about several crates that can help with things like pre-setting global variables to be used by our tests before the tests are run, mocking crates that can help us Mock out services, and utilities that can help set random values to add robustness to our tests.
OverviewSection 1: Introduction
Lecture 1 Introduction and Tips
Section 2: Prerequisites
Lecture 2 Section Intro
Lecture 3 Rust Modules
Lecture 4 Brief Overview of SQLX
Lecture 5 Intro to lazy_static
Lecture 6 Overview of Necessary Crates
Section 3: Let's Create Our Unit Tests
Lecture 7 Section Intro
Lecture 8 Simple Version of Test Patterns
Lecture 9 Bringing it All Together
Intermediate Rust Developers
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