Foro Wanako1
¿Quieres reaccionar a este mensaje? Regístrate en el foro con unos pocos clics o inicia sesión para continuar.

Foro Wanako1

Programas Gratuitos, Desatendidos y Mucho más!!!
 
PortalPortal  ÍndiceÍndice  BuscarBuscar  Últimas imágenesÚltimas imágenes  ConectarseConectarse  RegistrarseRegistrarse  
Buscar
 
 

Resultados por:
 
Rechercher Búsqueda avanzada
Los posteadores más activos del mes
missyou123
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
tano1221
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
大†Shinegumi†大
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
ПΣӨƧӨFƬ
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
Engh3
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
ℛeℙ@¢ᴋ€r
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
ronaldinho424
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
geodasoft
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_lcapCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Voting_barCreating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Vote_rcap 
Septiembre 2024
LunMarMiérJueVieSábDom
      1
2345678
9101112131415
16171819202122
23242526272829
30      
CalendarioCalendario
Últimos temas
» Polarr Photo Editor Pro 5.11.9 Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 2:43 pm por 大†Shinegumi†大

» CyberLink Director Suite 2025 v13.0 (x64) Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 2:33 pm por 大†Shinegumi†大

» GiliSoft Video Editor 18.1 (x64) Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 2:27 pm por 大†Shinegumi†大

» MainConcept Codec Plugin 1.6 for DaVinci Resolve
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 12:50 pm por tano1221

» Maxon CINEMA 4D 2025.0.1 (x64) Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 12:35 pm por tano1221

» ZWCAD Professional 2025 SP1.2 (x64)
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 11:15 am por tano1221

» VCap Downloader Pro 0.1.24.6333 Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 11:12 am por tano1221

» WinNc 10.8 Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 11:00 am por tano1221

» CyberLink PowerDirector Ultimate 2025 v23.0.0828.0 (x64) Multilingual
Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyAyer a las 10:57 am por tano1221

Sondeo
Visita de Paises
free counters
Free counters

Comparte | 
 

 Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal Engine 5

Ver el tema anterior Ver el tema siguiente Ir abajo 
AutorMensaje
missyou123
Miembro Mayor
Miembro Mayor


Mensajes : 73353
Fecha de inscripción : 20/08/2016

Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Empty
MensajeTema: Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal Engine 5   Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 EmptyLun Ago 26, 2024 6:54 am

Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal Engine 5


Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 F5f61bb1d09968d83f0cf3532f57e89f

Giovani Magana | Duration: 4:11 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 8,51 GB | Language: English


Discover how to build a game environment in Unreal Engine 5 using assets created in Maya and ZBrush. Senior Environment Artist Giovani Magana shares various techniques from his professional workflow, focusing on efficiently building assets and architecture for game environments using an essential modular approach.
This workshop is intended for intermediate-level artists with some prior knowledge of working with Maya, ZBrush, and Unreal Engine assumed. Giovani begins by sketching initial ideas in Photoshop before building a modular asset kit in Maya. He discusses his approach to creating tiles, trim sheets, tileable textures, and tileable meshes and then demonstrates how to create other assets, such as rocks and props, using ZBrush.
To conclude this workshop, Giovani builds the final house and environment in Unreal Engine 5. He also assembles a corner of the environment to demonstrate his full process for creating organic landscapes, providing tips for finishing up a full environment using Unreal Engine.
The workshop focuses primarily on making the assets needed to build a game environment; Giovani's Substance Designer and Unreal material graphs are shown in the workshop but are not detailed step by step.

Homepage:


Código:
https://www.thegnomonworkshop.com/tutorials/creating-assets-architecture-for-game-environments


Screenshots



Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal  Engine 5 Ced811a5ccd06a6141c3abcc17c16e78



Download link






rapidgator.net:
Código:

https://rapidgator.net/file/cab4e06e5e2adb0351e486f5d43660c5/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part1.rar.html
https://rapidgator.net/file/a0b51e72a1cba8baa1b1259db239270a/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part2.rar.html
https://rapidgator.net/file/104513387f4ad7bff7415bb167638f7e/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part3.rar.html
https://rapidgator.net/file/132c8a8dcc53ff2530be34a98efaca22/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part4.rar.html
https://rapidgator.net/file/ba19e19dda23ca1365f0bcf1baee40e8/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part5.rar.html

nitroflare.com:
Código:

https://nitroflare.com/view/1D928B0C7E86354/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part1.rar
https://nitroflare.com/view/FD5DC1FB5F48FAB/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part2.rar
https://nitroflare.com/view/083A400CDADC616/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part3.rar
https://nitroflare.com/view/086CE7FBFB9FF47/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part4.rar
https://nitroflare.com/view/73434D0C77E14E9/zadtr.Creating.Assets..Architecture.for.Game.Environments.From.Maya..ZBrush.to.Unreal.Engine.5.part5.rar
Volver arriba Ir abajo
 

Creating Assets & Architecture for Game Environments: From Maya & ZBrush to Unreal Engine 5

Ver el tema anterior Ver el tema siguiente Volver arriba 
Página 1 de 1.

 Temas similares

-
» Creating Materials in Unreal Engine - Part 3 - Creating a Master Material
» Creating Menus And Widgets With Unreal Engine 5
» Creating A Stylized Environment In Unreal Engine 5
» How to create a mobile game for iOS with Unreal Engine 4
» Unreal Engine 5 - Multiplayer Survival Game Course

Permisos de este foro:No puedes responder a temas en este foro.
Foro Wanako1 :: Programas o Aplicaciónes :: Ayuda, Tutoriales-