What's New in Maya LT 2016
- Integrated Sculpting Tools and UV editing tools: Brush-based sculpting in Maya LT now facilitates high level sculpting on models, without the need to export to a different tool, while new UV brushes (interactive cut/sew edge tool, automatic projection, pinning, weld, split, and unfold brushes) provide an intuitive, artistic-driven workflow.
- Advanced Animation and Game Exporter Tool: New Spline IK and cluster deformation help users easily animate non-humanoid characters; a Game Exporter update simplifies the management and export of multiple animation clips, making it easier for indie artists to export multiple animations for use in a game engine simultaneously.
- Physically-Based ShaderFX Nodes and user-submitted improvements: Physically-based shading material allows artists to design more realistic and high quality materials, for higher-quality assets. User submitted enhancements include background texture loading, allowing artists to begin working without waiting for an entire scene to load; a customizable default lighting environment that standardizes the appearance of imported assets; a fog effects in the viewport to focus on the object closest to the viewport camera.
http://rapidgator.net/file/75a3088f5310b52565a35e6ac9885b4f/ADMayaLT2016SP1.part1.rar.html
http://rapidgator.net/file/909f7c7e3f4297d662ae3074cee3d032/ADMayaLT2016SP1.part2.rar.html
http://rapidgator.net/file/54580deac47c32d2d5e4179137918fb3/ADMayaLT2016SP1.part3.rar.html
http://rapidgator.net/file/77c41bb4e3d7a912e298bfbe3a70174b/ADMayaLT2016SP1.part4.rar.html
http://rapidgator.net/file/b37007866cd172e80dcae2632e7692ac/ADMayaLT2016SP1.part5.rar.html
http://alfafile.net/file/jch/ADMayaLT2016SP1.part1.rar
http://alfafile.net/file/jRP/ADMayaLT2016SP1.part2.rar
http://alfafile.net/file/jco/ADMayaLT2016SP1.part3.rar
http://alfafile.net/file/jcg/ADMayaLT2016SP1.part4.rar
http://alfafile.net/file/jRE/ADMayaLT2016SP1.part5.rar